Pollen of the Unreal

pollen of the unreal grenade consumables warhammer 40k rogue trader wiki guide 128px

Consumable

10-15

Damage

20%

Armour penetration

pollen of the unreal grenade consumables warhammer 40k rogue trader wiki guide 128pxgrenade radius icon warhammer 40k rogue trader wiki guide 52px Pollen of the Unreal
Cost ---2 AP

The grenades are loaded with a hallucinogenic chemical brewed from the rose of Zamarkand that plunges men into terrifying reverie. 
Deals 10-15 toxic damage with 20% armour penetration and 20% dodge reduction. It immediately provokes each character in the area effect to attack the nearest ally if they fail a Willpower resistance test.

Pollen of the Unreal is a type of Consumable Item in Rogue TraderGrenades are items meant to be thrown by hand, inflicting damage on a group of enemies, inducing blindness, poisoning, or other advantages applicable in combat scenarios. Pollen of the Unreal provides 10-15 toxic damage with 20% armour penetration and 20% dodge reduction. It instantly prompts each character in the area of effect to attack the nearest ally if they fail a Willpower resistance test.

 

Rogue Trader Pollen of the Unreal Information

The grenades are loaded with a hallucinogenic chemical brewed from the rose of Zamarkand that plunges men into terrifying reverie.

Pollen of the Unreal has the following effect:

Deals 10-15 toxic damage with 20% armour penetration and 20% dodge reduction. It immediately provokes each character in the area effect to attack the nearest ally if they fail a Willpower resistance test.

 

How to Get Pollen of the Unreal in Rogue Trader

Pollen of the Unreal can be found in the following locations:

 

Rogue Trader Pollen of the Unreal Notes & Tips

  • There are a variety of Grenades that can affect enemies in different ways and deal different types of damage.
  • Other Notes & Tips for Pollen of the Unreal go here

 

 




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    • Anonymous

      For some reason having these grenades equipped causes your character to suffer a -10% dodge reduction for EACH of the nades you have equipped. Nothing in the tooltip indicating this is meant to happen, have reported it as a bug.

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