Flame Weapons in Rogue Trader. In Warhammer 40000: Rogue Trader, weapons are categorized based on different proficiencies. To wield a specific weapon, a character must possess the corresponding proficiency.

 

 

Rogue Trader Flame Weapons

 You can search by Name, Type, Effect, etc.... Just type into the search box what you are looking for.

Quick Search of all Flame Weaponss in Rogue Trader

Name

Type

Damage

Armour
Penetration

Damage Type

Effect

Prerequisites

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Basic

Two-handed 15-18 10% Thermal (Energy Damage) Has no effect
  • Flame Weapon Proficiency
  • Aeldari Weapon Proficiency.

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Hand Flamer

One-handed 7-11 5% Fire (Energy Damage) Has no effect
  • Flame Weapon Proficiency.

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Infernical

Two-handed 30-40 5% Thermal (Energy Damage) The armour penetration of this flamer is increased by +4% but it does not inflict the burning effect.
  • Flame Weapon Proficiency.

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The Exploder

One-handed 25-40 5% Fire (Energy Damage) Whenever the wielder kills a target with this hand flamer, the target explodes, dealing (enemy's TGH bonus / 3) fire damage to all creatures in a 2-cell radius and applies burning (9).
  • Flame Weapon Proficiency.

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Unstable Flamer

Two-handed 15-22 5% Fire (Energy Damage) Has no effect
  • Flame Weapon Proficiency.

 




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