Dogmatic

Conviction

Belief in the holiness and infallibility of the laws of the Imperium. Adherence to the precepts of the God-Emperor and the holy chosen ones, carrying out His will to the ignorant and unruly masses. Unfettered hatred of the enemies of Mankind, be they traitors, heretics, xenos, or servants of Chaos.

Dogmatic is one of the Convictions in the world of Warhammer 40k: Rogue Trader. Convictions are both the moral compass and the sum of choices your Characters make during your playthrough, advancing through their ranks provides mechanical bonuses as well as affecting how the story develops. Being Dogmatic character implies that you value the Imperium values above all and suffer not the heretic, the mutant or the psyker to live. When faced with a traitor your first impulse will always be to execute first and ask questions later.

 

Rogue Trader Dogmatic Information

 To be counted among the teeming trillions of those who believe in the holiness and infallibility of the Master of Mankind and His innumerable institutions, laws and civic bodies is to be among the majority of the Imperium. You believe that His works and His empire are, above all else, paramount and must need protecting, even if it comes at the expense of individuals. Oft this means adhering to the principles of those who came before, the blessed chosen few, and then bringing these to the ignorant and unruly masses.


Hatred of Mankind’s endless tide of foes defines a member of the Dogmatic school of thought well, whether they be traitor, xenos, mutant or a servant of the Ruinous Powers. And treading down this path often provides the follower with greater boons.

 

Dogmatic Talents Rogue Trader

The following Talents will be available at each rank:

  1. FOLLOWER [0 - 15 EXP]

    Grim Determination:
    The Rogue Trader and their allies gain a +10% chance to survive with 1 wound instead of falling unconscious.

 

  1. ADHERENT [15 - 75 EXP]

    Absolution:
    In the first round of combat, all critical hits scored by the Rogue Trader's party inflict Burning. In addition, all fire damage suffered by enemies is increased by +1 for each Conviction: Dogmatic rank. Burning: at the start of every turn the affected target suffers 10 damage and must pass an Agility resistance test with a −10 penalty to stop burning.

 

  1. VOTARY [75 - 150 EXP]

    Path of Redemption:
    Any momentum expenditure by the Rogue Trader and their allies, including heroic acts, is reduced by −20%.

 

  1. FANATIC 150 - 300 EXP]

    Piercing Resolution:
    Once per battle the Rogue Trader may choose an ally (including themselves). For 1 round all the target's weapon attacks ignore enemies' armour.

 

  1. ZEALOT [300 - 600 EXP]

    Instrument of His Will:
    Until the start of their next turn, the Rogue Trader becomes immune to any attacks from daemons and xenos, and all daemons and xenos in a 5-cell radius consider them a priority target. Can only be used once per battle.

 

Dogmatic Companions Rogue Trader

 The following companions adhere to this path when they join you:

 

Rogue Trader Dogmatic Tips & Notes 

  • Notes & Tips go here

 




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