Staff of House CassiniTwo-handed Melee Weapon Primitive |
7-11Damage 0%Armour penetration |
Strike |
All allies targeted by Navigator powers gain +(Navigator's PER bonus/2) additional MP on their next turn.
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- [Prerequisites] -Navigator Origin |
Staff of House Cassini is a Physical Damage Weapon and one of the available Melee Weapons in Rogue Trader. Staff of House Cassini is a two-handed staff that, despite its low damage output and lack of armour penetration, stands out for featuring Infusing 7, +5 Willpower and +5 Perception. Additionally, all allies targeted by Navigator powers gain +(Navigator's PER bonus/2) additional MP on their next turn. Values for each weapon are taken from a base character with no bonuses to either Weapon Skill or Ballistic Skill.
Rogue Trader Staff of House Cassini Information
Staff of House Cassini is a Two-handed Melee Weapon that deals 7-11 damage and 0% Armour Penetration.
It has the following effect:
- All allies targeted by Navigator powers gain +(Navigator's PER bonus/2) additional MP on their next turn.
Infusing 7: allies targeted by Navigator powers gain a +7 bonus to all their characteristics until the end of the Navigator's next turn. This bonus stacks and is prolonged until the Navigator's next turn every time it stacks.- +5 Willpower
- +10 Perception
Staff of House Cassini has the following prerequisites:
- Navigator Origin.
How To Obtain Staff of House Cassini in Rogue Trader
Staff of House Cassini can be found at the following locations:
- Pulvis Platinum system aboard the ship - Gutted Voidship
Rogue Trader Staff of House Cassini Notes & Tips
- Other Notes, Tips, and other Trivia for Staff of House Cassini go here.