Medikit

medikit consumables warhammer 40k rogue trader wiki guide 128px

Consumable

medikit consumables warhammer 40k rogue trader wiki guide 128pxMedikit
Cost ---2 AP

Contains various cataplasm patches, antiseptics, and synthetic skin applicators. Restores (6 + (Medicae /5)) wounds. Also removes bleeding. Removes on fresh injury, or, if none exist, attempts to remove one old injury.

Medikit is a Consumable Item in Rogue TraderMedikit is equipped with cataplasm patches, antiseptics, and synthetic skin applicators. It restores (6 + (Medicae /5)) wounds and effectively removes bleeding. Additionally, it targets one fresh injury or, if none are present, attempts to remove one old injury. Consumable Items are those used on a one-time basis, providing either permanent or eventual buffs or effects.

 

Rogue Trader Medikit Information

Medikit has the following effect:

Contains various cataplasm patches, antiseptics, and synthetic skin applicators. Restores (6 + (Medicae /5)) wounds. Also removes bleeding. Removes on fresh injury, or, if none exist, attempts to remove one old injury.

To use Medikit players need to meet the following prerequisites:

Features: 

 

How to Get Medikit in Rogue Trader

Medikit can be found in the following locations:

On Von Valancius Flagship, after leave the chamber, Abelard will find you and hand you a Weapon and an Armour to defend yourself.

After passing the group of prisoners, move forward to a room with better lodging and Demolish or open the steel door to gain access to a large dresser. The desk on the left is hiding a Medikit, a Gas Cloud Grenade, and a Diviner's Staff.

 

Rogue Trader Medikit Notes & Tips

  • Other Notes & Tips for Medikit go here

 

Rogue Trader Consumables
Adaptive Antidote  ♦  Advanced Medikit  ♦  Antitoxin  ♦  Apexalium Stimulant  ♦  Battle Stimulator Medikit  ♦  Chirurgeon Medikit  ♦  Combat Pleasure Stimulant  ♦  Crimson Haze  ♦  Dark Swiftness  ♦  Elixir of Warp Neutrality  ♦  Fireproof  ♦  Flash  ♦  Gladiator's Healing Kit  ♦  Haemonculus's Injector  ♦  Herald Servo-Skull  ♦  Hospitalant Medical Kit  ♦  Immobilising Grenade  ♦  Intoxicating Elixir  ♦  Large Medikit  ♦  Melta Charge  ♦  Neuro-Stimulant  ♦  Officer's Medikit  ♦  Onslaught  ♦  Ossificador  ♦  Pain Blocker  ♦  Rampage  ♦  Scorcher  ♦  Scrap Box  ♦  Sharp Shot Stimulant  ♦  Skin Patch  ♦  Stimm

 




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    • Anonymous

      It says one of the requirements for using it is medicae. How much medicae do I need since every character technically has a medicae score.

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