Sensory Deprivation

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Sensory Deprivation
Cost --- 1 AP

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One enemy creature within a 16-cell radius.

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Cooldown
 

The target makes a Willpower resistance test. If it succeeds, the target is merely blinded until the start of the psyker's next turn.
If the target fails the test, they become blinded and suffer an additional -(5 X psy rating) penalty to all characteristics reduced by blindness and must make a Willpower resistance test at the end of each turn. The first success makes them just blinded, and second success removes the blinded effect.

 

Sensory Deprivation is an Ability in Rogue Trader. Each Archetype and a number of specific Origins have many unique abilities that they can use in combat. Characters acquire Abilities as they gain new levels.Sensory Deprivation is an ability that initiates a Willpower resistance test for the target. Upon success, the target experiences temporary blindness until the start of the psyker's next turn

 

Rogue Trader Sensory Deprivation Information

  • Cost: 1 AP
  • Target: One enemy creature within a 16-cell radius. 
  • Cooldown:  
  • Sensory Deprivation provides the following effect:

The target makes a Willpower resistance test. If it succeeds, the target is merely blinded until the start of the psyker's next turn.
If the target fails the test, they become blinded and suffer an additional -(5 X psy rating) penalty to all characteristics reduced by blindness and must make a Willpower resistance test at the end of each turn. The first success makes them just blinded, and second success removes the blinded effect.

 

How to Obtain Sensory Deprivation in Rogue Trader

Sensory Deprivation is one of the Abilities available from:

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Rogue Trader Sensory Deprivation Builds

 Sensory Deprivation is used in the following Builds:

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Rogue Trader Sensory Deprivation Tips & Notes

  • Notes, Tips, and other Trivia for Sensory Deprivation go here
 
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