Intimidation |
Intimidation Personal Cooldown |
The Operative's next non-area attack inflicts the intimidated effect on the first target hit by the attack and all enemies in a 5-cell radius around that target. |
Intimidation is an Ability in Rogue Trader. Each Archetype and a number of specific Origins have many unique abilities that they can use in combat. Characters acquire Abilities as they gain new levels.Intimidation inflicts the intimidated effect on the first target hit and nearby enemies, reducing their damage and doubling the effect for enemies with low armor.
Rogue Trader Intimidation Information
- Cost: 1 AP
- Target: Personal
- Cooldown: 1 Round
- Intimidation provides the following effect:
The Operative's next non-area attack inflicts the intimidated effect on the first target hit by the attack and all enemies in a 5-cell radius around that target.
The damage dealt by intimidated enemies is reduced by -(2 x PER bonus)% until the Operative's next turn. This negative effect is doubled for enemies with less than (3 x INT bonus)% armour.
How to Obtain Intimidation in Rogue Trader
Intimidation is one of the Abilities available from:
Rogue Trader Intimidation Builds
Intimidation is used in the following Builds:
__builds__
Rogue Trader Intimidation Tips & Notes
- Notes, Tips, and other Trivia for Intimidation go here
Non-functional, at least on my Pyromancer Idira.
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+10
-1