Zone of Fear |
Zone of Fear All creatures within area of effect within a 12-cell radius. Cooldown |
All units in a 3x3 zone must pass a Willpower resistance test or immediately move out of the zone, even if they are stunned or immobilised. This Movement triggers attacks of opportunity from the Navigator's allies that have passed the test or that are outside the zone. |
Zone of Fear is an Ability in Rogue Trader. Each Archetype and a number of specific Origins have many unique abilities that they can use in combat. Characters acquire Abilities as they gain new levels.Zone of Fear is a Navigator ability forcing units to move out of a designated zone.
Rogue Trader Zone of Fear Information
- Cost: 1 AP
- Target: All creatures within area of effect within a 12-cell radius.
- Cooldown: 1 Round
- Zone of Fear provides the following effect:
All units in a 3x3 zone must pass a Willpower resistance test or immediately move out of the zone, even if they are stunned or immobilised. This Movement triggers attacks of opportunity from the Navigator's allies that have passed the test or that are outside the zone.
How to Obtain Zone of Fear in Rogue Trader
Zone of Fear is one of the Abilities available from:
Rogue Trader Zone of Fear Builds
Zone of Fear is used in the following Builds:
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Rogue Trader Zone of Fear Tips & Notes
- Notes, Tips, and other Trivia for Zone of Fear go here