Underworld

dreams and stories puzzle4 rogue trader wiki guide min

Location Footfall Atrium
Reward n/a
Previous Quest The Escape
Next Quest n/a

Underworld is a Quest in Warhammer 40k: Rogue Trader. Underworld can be acquired in Act II, and it has the Rogue Trader involved in the death of a pirate, having to resolve who will inherit the deceased's estate. 

 

Underworld Information Rogue Trader

A strange ceremony is taking place in the heart of Footfall. What will happen if the Rogue Trader decides to join the proceedings?

 

Warhammer 40k: Rogue Trader Underworld Objectives

  1. Find out what is happening at the strange ceremony
  2. Uncover Fidelio's identity
  3. Settle the inheritance question
  4. Return and demand answers (Fidelio path only)

 

Rogue Trader Underworld Walkthrough

Past Hieronymus Doloroso area, to the southwest of Footfall's atrium, there is a large gathering, as you head there, a scene will automatically start. A man called First Mate Daggen will greet you.

  • If at the beginning of act 2 you decided to arrive on Footfall incognito First Mate Daggen will think you are a man named Fidelio. You can choose whether to play along or inform him who you really are.
  • If at the beginning of act 2 you decided to arrive on Footfall as Rogue Trader First Mate Daggen recognize you and you can only play as yourself.

In both routes you can loot two crates in the area as well as investigate the coffin. You can pass a Lore (Imperium) test to gain a little experience. If Abelard is in the party he will tell you Denz Bellardo was a former pirate. This will unlock additional dialogue with everyone, as well as the option to claim the inheritance for yourself.

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Major choice: At the end of either route, claiming the inheritance will grant 1 Profit Factor while using the Iconoclast - Follower option unlocked by speaking with Adelia will add an additional slide to the epilogue detailing Adelia's life after the quest.

The quest will also unlock a new dialogue option with Hieronymus Doloroso.

Identifying as Rogue Trader

If you identify as Von Valancius and decide to join the attendees you will get an objective to uncover Fidelio's identity. You can find the following clues:

  • First Mate Daggen and Kas Bellardo will tell you Fidelio is the heir to Denz Bellardo's riches and the guests don't know what Fidelio looks like or even his or her gender.
  • Interacting with the Book of Remembrance will tell you about the keyword "repentance" and that someone - possibly Fidelio - left a strange note in the book.
  • Interacting with the boxes in the top-left corner and passing an Awareness test will tell you that they've been poisoned.
  • Adelia, hiding herself on the top-left corner, will tell you that in his last months of life Fidelio raved about "dead eyes" watching him.

Talking with the Chaplain, you can tell him all the clues you've uncovered. If you uncovered all the clues you can tell him about repentance you can tell him you believe you know the answer. The correct answer is "It could be a name - the name of a ship, for example.". You will then unlock a new dialogue option revealing that Fidelio is someone close by. A servitor close to First Mate Daggen will become interactive. Speaking with him will open dialogue and you can say the word "repentance". You will find out that the servitor is Fidelio. As a servitor cannot inherit you will be asked who to inherit the fortune.

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Less optimally, at any point after speaking with First Mate Daggen or Kas Bellardo you can tell the Chaplain that you want to solve the problem of the will. This will solve the quest but will not grant the bonus experience from finding out the identity of Fidelio.

After finding out Denz Bellardo and everyone present were former pirates you can attack them. This will fail the quest but you will be able to loot everyone.

There is a crate on an elevated platform in the back. In this route you can loot it.

Playing along as Fidelio

There is a crate on an elevated platform in the back. In this route, do not attempt to loot it at the beginning of the quest; the platform explodes when you get near. However, after the completion of the quest, you can approach and loot it freely.

If you go to the left side of the map a Clerk will ask for your help in getting something from the Crematorium and give you the Hidden in the Furnace errand. If you try to go to the door and have sufficient Awareness you will detect a trap you can try to disarm. Then enter the Crematorium.

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In one of the left corners of the Crematorium there is a hidden barrel with cargo loot. Then pass an Athletics check to enter the furnace. You can pass a Tech-Use test on the repurposed ending to gain a little experience. Loot the box at the end of the room to find it empty. The door will close and the furnace will start burning you alive. If you press the highlight button you will find a breakable area in the floor. Shoot it (select a single party member to be able to do it), then escape though it.

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You will exit into the sewers, where a few vagabonds will put out the fire for you. You can also kill the vagabonds for some 6 Knives. Explore the sewers and loot whatever you find. Eventually you will come across a blocked gate. To open it someone must walk through the sewer water. Whoever is picked will suffer a -30 penalty to Fellowship. Eventually you will find the stairs that lead to a warehouse.

The warehouse will have a number of clerks and servitors that will attack you. Commissars have some extra dialogue but still can't avoid the fight. Spread the companions apart as the enemies has blinding grenades. Finish looting the warehouse, exit into the Atrium and go back to funeral where the quest started.

As you enter the funeral area again. Everyone will attack you. You can tell them you're not Fidelio at this point but they won't believe you. Most enemies are weak but watch out for First Mate Daggen and Kas Bellardo. Defeating them will grant +3 Profit Factor and you will have the option to kill either of them. Finally you will be asked to solve the problem with the inheritance.

If you have not already looted the chest on the exploding platform mentioned above, you can do so now.

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Important NPCs Underworld Rogue Trader

  • Adelia
  • Chaplain
  • First Mate Daggen
  • Kas Bellardo
  • Servitor

 

Rogue Trader Underworld Tips & Tricks

Giving the inheritance to Adelia earns you the Burning Inheritance achievement.

 

All Quests in Warhammer 40k: Rogue Trader
A Gift for Jae Heydari  ♦  A Lucrative Opportunity  ♦  A New Ruler  ♦  Aeldari in Distress  ♦  Astray  ♦  Attack in the Silence of Mer-Segrit  ♦  Battle Sister's Personal Request  ♦  Blades in the Void  ♦  Blood Ties  ♦  By the Right of Blood  ♦  Cache in the Former Lantern  ♦  Cache in the Old Bridge  ♦  Classified Information  ♦  Critical Tasks  ♦  Dark Echelons  ♦  Defective Servitors  ♦  Dreams and Stories  ♦  Driven  ♦  Duty of the Navis Nobilite  ♦  Echo of the Past  ♦  Enter the Main Computing Cathedral  ♦  False Information  ♦  Fenrys Hjolda  ♦  Flame in the Dark  ♦  Following Breadcrumbs  ♦  Fury in Chains  ♦  Get Out!  ♦  Gleam of the Final Dawn  ♦  Governor's Aide  ♦  Hidden Cache in the lantern  ♦  Hidden in the furnace  ♦  Hotbed of Xenoheresy  ♦  Hunger's Hand  ♦  Hunting Grounds  ♦  Hunting the Hunter  ♦  Jae Heydari's Celebration  ♦  Killing Blow  ♦  Lair of the Haemonculus  ♦  Last Will  ♦  Let the Cycle Be Discontinued  ♦  Logisticar Theta  ♦  Lost in the Void  ♦  Machine Spirit Keeper  ♦  Mercatum Tabula Officiale  ♦  Missing  ♦  New Blood  ♦  On the Hunt For Knowledge  ♦  One Foot in the Grave  ♦  Outcast's Duty  ♦  Path of the Drukhari  ♦  Persona Non Grata  ♦  Price of Humanity  ♦  Questions and Answers  ♦  Rat Hunting  ♦  Reclaim What Was Lost  ♦  Request and Response  ♦  Reunion  ♦  Reunion Party  ♦  Rot  ♦  Runaway  ♦  Saving the Doomed  ♦  Scalpel, Needles, and Sutures  ♦  Secrets of the Cult  ♦  Secrets of the Navis Nobilite  ♦  Serving the Xenos  ♦  Shards of the Tempest  ♦  Showing the Way  ♦  Siege of Eufrates II  ♦  Soulless  ♦  Stolen Stars  ♦  Stranger Among Her Own  ♦  Strings of the Puppeteer  ♦  Survivor's Revenge  ♦  Suspicious Absence  ♦  Taste of Victory  ♦  Tattered Spirit  ♦  The Baleful Howl  ♦  The Call of the Edge  ♦  The Chasm  ♦  The Chosen Ones  ♦  The Chtonos  ♦  The Door  ♦  The Emperor and My Right  ♦  The Escape  ♦  The Governor's Aide  ♦  The Great Judgement  ♦  The Guide  ♦  The Incident  ♦  The Lord Inquisitor and The Lord Captain  ♦  The Naviica  ♦  The Path We Lost  ♦  The Price of Power  ♦  The Siege  ♦  The Starport  ♦  The Worm Churns  ♦  To Walk Bravely First into Darkness  ♦  Troubling Developments  ♦  Wanted on Footfall  ♦  Where the Shadows Are Deepest of All  ♦  World Shapers

 




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