Reunion

the chasm6 quests world information rogue trader wiki guide

Location Commorragh
Reward Reuniting with companions
Previous Quest Following Breadcrumbs OR Hunting the Hunter
Next Quest  n/a

Reunion is a Main Quest in Warhammer 40k: Rogue Trader. Reunion can be acquired in Chapter 3.

 

Reunion Information Rogue Trader

 This quest is about reuniting with the companions that were in the party when you were captured at the beginning of Chapter 3.

 

Warhammer 40k: Rogue Trader Reunion Objectives

  • Find the missing companions: By collecting rumours and information on his missing companions, the Lord Captain will be able to find them and learn about their fate.

 

Rogue Trader Reunion Walkthrough

Yrliet Lanaevyss can be found when you leave the Pit. As long as you do not kill or reject her she will join you.

Sister Argenta can be found in the Mangled Sector, on the eastern side near the Commissar. She will always join you.

Abelard Werserian can be found in the Mangled Sector, on the western side near the Commissar. He will have the Stolen Time effect, which reduces his Strength, Toughness and Agility by -20 and can be removed later. To recruit him you have the following options:

  1. [Coercion] "Seneschal Abelard Werserian, cease this display! You serve Rogue Trader von Valancius, not your fantasies!"
  2. [Persuasion] "No, Abelard! Your family is not here and they are waiting for you!"
  3. [Requires: Dogmatic - Adherent] "Seneschal, the Addendum Prefectorium Militarum to the Tactica Imperium states that an army officer of the Imperium who submits to a third-degree xeno-influence or higher is to be considered a traitor and a heretic. I have no heretics under my command, Seneschal. I order you to conquer this illusion at once! And don't make me repeat myself!"
  4. [Requires: Stimm] [Inject Abelard with a stimulant] "This should bring you back to your senses."

Pasqal Haneumann can be found at the bottom of The Chasm, near the elevator leading to the Mangled Sector. If you already recruited 2 companions you will have to wait until after the first arena fight to find him. Otherwise he will be present from the beginning. You have two ways to recruit him:

  1. "Purge your body of this corruption at once!" - pushes Pasqal on the Continuation character development path
    1. [Requires: Dogmatic - Adherent] "Is your faith in the Machine God so feeble that you would allow your body to take in the taint of xenotech alongside the True Flesh?"
    2. [Coercion] "That is no reason to back down. Do it!"
  2. "If it does not pose an immediate threat to your life, leave the xenometal inside your body for now. We will deal with this later." - pushes Pasqal on the Discontinuation character development path and gives him the Unholy Flesh effect (-20 Toughness)
    1. [Requires: Heretical - Adherent] "Would you reject knowledge simply because the thought of breaking one pathetic rule frightened you? Think of the possibilities: you could comprehend the technology of the xenos and use it against its creators!"
    2. [Persuasion] "You are a warrior of comprehension. Survive, then, and comprehend!"

Jae Heydari can be found at the entrance to the Anatomical Opera. If you already recruited 2 companions you will have to wait until after the first arena fight to find her. Otherwise she will be present from the beginning. She will always join you if you don't turn her away. She will have the Death Rattle effect, which reduces her Perception and Fellowship by -20 and can be removed later.

Idira Tlass can be found in the Anatomical Opera behind Tervantias the Archmachinator. To recruit her you have the following options, all of which will give her a Fresh Injury:

  1. [Requires: Heretical - Adherent] [Mesmerise Idira] "Why do your whispers frighten you so much, Idira? Have they ever betrayed you? You should not give up such an incredible gift. Accept it, because that gift is who you are." - pushes Idira on the Accepted character development path
  2. [Requires: Convinced Tervantias to release her] [Deactivate the xenodevice] "I am releasing you whether you want it or not." - pushes Idira on the Rejected character development path and gives her the Forced Awakening effect (-20 Willpower)
  3. [Medicae] "You look as if you are about to die. Whatever that thing is doing to you, you will not last long." - pushes Idira on the Accepted character development path
  4. [Persuasion] "This is not life, Idira. It is better to live what time you have on your own terms than spend an eternity existing the way you intend to!" - pushes Idira on the Accepted character development path
  5. [Logic] "Everything has a price. Have you considered the price you are paying?" - pushes Idira on the Accepted character development path
  6. [Weapon Skill] [Tear the xenodevice off Idira's head] - pushes Idira on the Rejected character development path and gives her the Forced Awakening effect (-20 Willpower) and a second Fresh Injury

Cassia Orsellio can be found in the Anatomical Opera either after asking Tervantias the Archmachinator about her and convincing him to release her or after the second arena fight. Open her containment sphere and then you have the following options to recruit her:

  1. [Requires: Dogmatic - Adherent] [Soothe her with prayer] "May the Emperor's radiance illuminate our way through the tenebrous gloom as we that are broken of heart turn to His wisdom..."
  2. [Persuasion] "Cassia, the worst part is over. I am taking you away from this place."
  3. [Persuasion] "Lady Navigator, compose yourself! You are embarrassing the Orsellio name!"
  4. [Coercion] "We are in enemy territory! Unless you regain control of yourself, I will end this tumult personally!"

Heinrix van Calox can be found in the Anatomical Opera either after asking Tervantias the Archmachinator about her and convincing him to release him or after the second arena fight. Speak with Execution Engine Master. Heinrix will always join until you kill him.

Ulfar can be recruited via the Fury in Chains quest.

Custom companions can be gained back by asking Tervantias the Archmachinator about them.

All Quests in Warhammer 40k: Rogue Trader
A Gift for Jae Heydari  ♦  A Lucrative Opportunity  ♦  A New Ruler  ♦  Aeldari in Distress  ♦  Astray  ♦  Attack in the Silence of Mer-Segrit  ♦  Battle Sister's Personal Request  ♦  Blades in the Void  ♦  Blood Ties  ♦  By the Right of Blood  ♦  Cache in the Former Lantern  ♦  Cache in the Old Bridge  ♦  Classified Information  ♦  Critical Tasks  ♦  Dark Echelons  ♦  Defective Servitors  ♦  Dreams and Stories  ♦  Driven  ♦  Duty of the Navis Nobilite  ♦  Echo of the Past  ♦  Enter the Main Computing Cathedral  ♦  False Information  ♦  Fenrys Hjolda  ♦  Flame in the Dark  ♦  Following Breadcrumbs  ♦  Fury in Chains  ♦  Get Out!  ♦  Gleam of the Final Dawn  ♦  Governor's Aide  ♦  Hidden Cache in the lantern  ♦  Hidden in the furnace  ♦  Hotbed of Xenoheresy  ♦  Hunger's Hand  ♦  Hunting Grounds  ♦  Hunting the Hunter  ♦  Jae Heydari's Celebration  ♦  Killing Blow  ♦  Lair of the Haemonculus  ♦  Last Will  ♦  Let the Cycle Be Discontinued  ♦  Logisticar Theta  ♦  Lost in the Void  ♦  Machine Spirit Keeper  ♦  Mercatum Tabula Officiale  ♦  Missing  ♦  New Blood  ♦  On the Hunt For Knowledge  ♦  One Foot in the Grave  ♦  Outcast's Duty  ♦  Path of the Drukhari  ♦  Persona Non Grata  ♦  Price of Humanity  ♦  Questions and Answers  ♦  Rat Hunting  ♦  Reclaim What Was Lost  ♦  Request and Response  ♦  Reunion Party  ♦  Rot  ♦  Runaway  ♦  Saving the Doomed  ♦  Scalpel, Needles, and Sutures  ♦  Secrets of the Cult  ♦  Secrets of the Navis Nobilite  ♦  Serving the Xenos  ♦  Shards of the Tempest  ♦  Showing the Way  ♦  Siege of Eufrates II  ♦  Soulless  ♦  Stolen Stars  ♦  Stranger Among Her Own  ♦  Strings of the Puppeteer  ♦  Survivor's Revenge  ♦  Suspicious Absence  ♦  Taste of Victory  ♦  Tattered Spirit  ♦  The Baleful Howl  ♦  The Call of the Edge  ♦  The Chasm  ♦  The Chosen Ones  ♦  The Chtonos  ♦  The Door  ♦  The Emperor and My Right  ♦  The Escape  ♦  The Governor's Aide  ♦  The Great Judgement  ♦  The Guide  ♦  The Incident  ♦  The Lord Inquisitor and The Lord Captain  ♦  The Naviica  ♦  The Path We Lost  ♦  The Price of Power  ♦  The Siege  ♦  The Starport  ♦  The Worm Churns  ♦  To Walk Bravely First into Darkness  ♦  Troubling Developments  ♦  Underworld  ♦  Wanted on Footfall  ♦  Where the Shadows Are Deepest of All  ♦  World Shapers

 

 



Tired of anon posting? Register!
    • Anonymous

      Those type of quests are completely ridiculous... you have serious disadvantages concerning your stats and most of all you loose the whole equipment... and Yrliet is unarmed...

      • Anonymous

        What if I can't found Argenta it is because I used my character, YRLIET, ABELARD, Idira, Pasqal, Jae as my team to go to the trap ?

      Load more
      ⇈ ⇈