Rot

rot 6 screen rogue trader wiki guide565px

Location Footfall
Reward

Anver Chainsword

Pirate's Scarf

Experience

Previous Quest Tattered Spirit
Next Quest n/a

Rot is a Quest in Warhammer 40k: Rogue Trader. Rot can be acquired in Act II, and has the Rogue Trader investigating Footfall to stop an aggressive gang that has been terrorizing it. Main Quests in Rogue Trader tackle the story itself, where the player must make a decision in order to complete the quest and pursue a desired path. Quests are generally social, where the protagonist talks to an NPC and Companions to negotiate a situation, to help an ally, or to confront an enemy. Completing a Quest usually gives a reward such as XP, Equipment, the chance to recruit a Companion, and/or access to a new Location.

 

Rot Information Rogue Trader

A new, particularly aggressive gang has set up shop in Footfall, showing no fear of either the Liege or Rogue Traders. Their thuggish behavior must be stopped.

 

Warhammer 40k: Rogue Trader Rot Objectives

  1. Find out more about the strange gang
  2. Visit the Anvers' base

 

Rogue Trader Rot Walkthrough

During the conversation with the Liege during Tattered Spirit, if you tell him how you were attacked on the docks and then ask him about the Anvers Gang this quest will officially start. During the same quest you will fight a group of the gang. If you loot their leader you will find out from Anvers' Notes from the Atrium that the Anvers leader is in Shadow Quarters.

rot 1 screen rogue trader wiki guide565px

 

 

Go there and head left. Eventually you will see a scene with a gang group torching a dead body. They will not see you so you can ambush them with an attack. Be careful around their leader - Ember- and don't put companions too close together as the gang has blinding grenades. After defeating them loot Ember for Anvers' Note from Cinder's Crew, which gives more direction regarding the gang's location.

Head to the area marked in the following screens, to find the door that leads to the Dark Hideout.

 rot 4 screen rogue trader wiki guide565pxrot 5 screen rogue trader wiki guide565px

Enter the Dark Hideout, once inside you will find Anvers Kingpin and the rest of Anvers Gang. After a brief conversation the fight starts but before that he deactivates the ventilation system, filling the map with toxic gases that inflict Toxin on all party members.

rot 6 screen rogue trader wiki guide565px

Fight the battle while advancing as much as possible to the cogitator Anvers Kingpin used. Interacting with it will reactivate the ventilation system and remove the toxic gases. After the battle the quest will be marked as complete. You can loot the rest of the Dark Hideout.

Even though the quest will be marked as complete at this point, return to Vladaym Tocara the Liege and inform him of your success for a large Experience reward.

 

Important NPCs Rot Rogue Trader

  • Anvers Kingpin
  • Bastian Chorda

 

Rogue Trader Rot Tips & Tricks

  • Notes and Tips go here…

 

All Quests in Warhammer 40k: Rogue Trader
A Gift for Jae Heydari  ♦  A Lucrative Opportunity  ♦  A New Ruler  ♦  Aeldari in Distress  ♦  Astray  ♦  Attack in the Silence of Mer-Segrit  ♦  Battle Sister's Personal Request  ♦  Blades in the Void  ♦  Blood Ties  ♦  By the Right of Blood  ♦  Cache in the Former Lantern  ♦  Cache in the Old Bridge  ♦  Classified Information  ♦  Critical Tasks  ♦  Dark Echelons  ♦  Defective Servitors  ♦  Dreams and Stories  ♦  Driven  ♦  Duty of the Navis Nobilite  ♦  Echo of the Past  ♦  Enter the Main Computing Cathedral  ♦  False Information  ♦  Fenrys Hjolda  ♦  Flame in the Dark  ♦  Following Breadcrumbs  ♦  Fury in Chains  ♦  Get Out!  ♦  Gleam of the Final Dawn  ♦  Governor's Aide  ♦  Hidden Cache in the lantern  ♦  Hidden in the furnace  ♦  Hotbed of Xenoheresy  ♦  Hunger's Hand  ♦  Hunting Grounds  ♦  Hunting the Hunter  ♦  Jae Heydari's Celebration  ♦  Killing Blow  ♦  Lair of the Haemonculus  ♦  Last Will  ♦  Let the Cycle Be Discontinued  ♦  Logisticar Theta  ♦  Lost in the Void  ♦  Machine Spirit Keeper  ♦  Mercatum Tabula Officiale  ♦  Missing  ♦  New Blood  ♦  On the Hunt For Knowledge  ♦  One Foot in the Grave  ♦  Outcast's Duty  ♦  Path of the Drukhari  ♦  Persona Non Grata  ♦  Price of Humanity  ♦  Questions and Answers  ♦  Rat Hunting  ♦  Reclaim What Was Lost  ♦  Request and Response  ♦  Reunion  ♦  Reunion Party  ♦  Runaway  ♦  Saving the Doomed  ♦  Scalpel, Needles, and Sutures  ♦  Secrets of the Cult  ♦  Secrets of the Navis Nobilite  ♦  Serving the Xenos  ♦  Shards of the Tempest  ♦  Showing the Way  ♦  Siege of Eufrates II  ♦  Soulless  ♦  Stolen Stars  ♦  Stranger Among Her Own  ♦  Strings of the Puppeteer  ♦  Survivor's Revenge  ♦  Suspicious Absence  ♦  Taste of Victory  ♦  Tattered Spirit  ♦  The Baleful Howl  ♦  The Call of the Edge  ♦  The Chasm  ♦  The Chosen Ones  ♦  The Chtonos  ♦  The Door  ♦  The Emperor and My Right  ♦  The Escape  ♦  The Governor's Aide  ♦  The Great Judgement  ♦  The Guide  ♦  The Incident  ♦  The Lord Inquisitor and The Lord Captain  ♦  The Naviica  ♦  The Path We Lost  ♦  The Price of Power  ♦  The Siege  ♦  The Starport  ♦  The Worm Churns  ♦  To Walk Bravely First into Darkness  ♦  Troubling Developments  ♦  Underworld  ♦  Wanted on Footfall  ♦  Where the Shadows Are Deepest of All  ♦  World Shapers

 




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    • Anonymous

      The final bit is part of a quest with Jae so you may have to go talk to her first before the enemies will spawn in the building with all the barrels.

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