Astray

astray infobox companion quest rogue trader wiki guide 300px

Location Footfall (Atrium)
Reward

 200 Reputation with Drusians

Experience

Previous Quest The Escape
Next Quest Driven

Astray is a Companion Quest in Warhammer 40k: Rogue Trader. Astray can be acquired in Act I and has the Rogue Trader assisting Sister Argenta in meeting Hieronymus Doloroso and continuing her pilgrimage.

 

Astray Information Rogue Trader

Sister Argenta has asked for the Lord Captain's help with a personal matter.

 

Warhammer 40k: Rogue Trader Astray Objectives

  1. Visit Reverend Hieronymus on Footfall
  2. Search Footfall's Shadow Quarters for the Heretics' Den
  3. Meet Argenta on the ship

 

Rogue Trader Astray Walkthrough

On Footfall travel to the Atrium. After descending all stairs you will find a group of refugees and instigators and beyond them Hieronymus Doloroso. If you get near them you will find the instigators want to kill the refugees and Hieronymus Doloroso is trying to stop them. If you do not intervene the instigators will kill the refugees. You can intervene and save them via either a Coercion test or the Commissar origin. If you save the refugees you can speak to them on Void Dock Alpha-Rho in front of your shuttle and make a conviction choice.

After the argument Hieronymus Doloroso will leave for an elevated platform to the left where you can talk with him. Talking with him and going through all dialogue options will give you various chances to obtain conviction points as well as The Naviica, Lost in the Void and Xenos on the Rampage rumors. According to him, there is a heretic den dwelling in the Shadow Quarters area of Footfall. He wants you to deal with the heretics. Finally, you can tell him you want to trade to unlock the Drusians merchant.

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Once you reach the Cultist's Lair, you will encounter 3 traps along the way. The only door present will take you to the cultists performing a ritual. The member in the middle will transform into a Pink Horror and Argenta then shoot one of the cultists. From here you will enter combat.

heretics astray companion quest rogue trader wiki guide 600px

After the battle you will have a talk with one final cultist before ultimately allowing Argenta to end him. Before exiting, there is one more room with a locked chest on the left.

The quest doesn't tell you but after killing the cultists you can return to Hieronymus Doloroso and inform him. He will give you some experience and 200 Reputation with Drussians.

Back on the voidship ask Argenta to explain to you her past. Argenta will ask that she does this in the chamber with the Warrant of Trade and you will go together there. Argenta will pray and then tell you of her past.

argenta praying astray companion quest rogue trader wiki guide 600px

Major choice: How you reply to Argenta's story will count towards one of her three character development paths.

  1. "Your actions were driven by hubris, Argenta. It's as if you wanted to keep your discovery all to yourself." - pushes Argenta towards the Repentia path
  2. "That's understandable. Searching for your destiny, for your place in the world, is a special matter, a personal one. You either succeed at it, or you don't." - pushes Argenta towards the Order path
  3. "That was irresponsible of you. If you had gotten yourself killed on the planet, no one would have learned about its existence, and the holy relic would have been lost." - pushes Argenta towards the Repentia path
  4. "If you were the only one who realised what you were dealing with once the planet had been described to you, then this secret was yours and no one else's. As is the decision of what to do about it." - pushes Argenta towards the Zealot path

The quest will end. If you speak with Argenta again on the voidship bridge you will have new dialogue options.

Important NPCs Astray Rogue Trader

 

Rogue Trader Astray Tips & Tricks

  • Notes and Tips go here…

 

All Quests in Warhammer 40k: Rogue Trader
A Gift for Jae Heydari  ♦  A Lucrative Opportunity  ♦  A New Ruler  ♦  Aeldari in Distress  ♦  Attack in the Silence of Mer-Segrit  ♦  Battle Sister's Personal Request  ♦  Blades in the Void  ♦  Blood Ties  ♦  By the Right of Blood  ♦  Cache in the Former Lantern  ♦  Cache in the Old Bridge  ♦  Classified Information  ♦  Critical Tasks  ♦  Dark Echelons  ♦  Defective Servitors  ♦  Dreams and Stories  ♦  Driven  ♦  Duty of the Navis Nobilite  ♦  Echo of the Past  ♦  Enter the Main Computing Cathedral  ♦  False Information  ♦  Fenrys Hjolda  ♦  Flame in the Dark  ♦  Following Breadcrumbs  ♦  Fury in Chains  ♦  Get Out!  ♦  Gleam of the Final Dawn  ♦  Governor's Aide  ♦  Hidden Cache in the lantern  ♦  Hidden in the furnace  ♦  Hotbed of Xenoheresy  ♦  Hunger's Hand  ♦  Hunting Grounds  ♦  Hunting the Hunter  ♦  Jae Heydari's Celebration  ♦  Killing Blow  ♦  Lair of the Haemonculus  ♦  Last Will  ♦  Let the Cycle Be Discontinued  ♦  Logisticar Theta  ♦  Lost in the Void  ♦  Machine Spirit Keeper  ♦  Mercatum Tabula Officiale  ♦  Missing  ♦  New Blood  ♦  On the Hunt For Knowledge  ♦  One Foot in the Grave  ♦  Outcast's Duty  ♦  Path of the Drukhari  ♦  Persona Non Grata  ♦  Price of Humanity  ♦  Questions and Answers  ♦  Rat Hunting  ♦  Reclaim What Was Lost  ♦  Request and Response  ♦  Reunion  ♦  Reunion Party  ♦  Rot  ♦  Runaway  ♦  Saving the Doomed  ♦  Scalpel, Needles, and Sutures  ♦  Secrets of the Cult  ♦  Secrets of the Navis Nobilite  ♦  Serving the Xenos  ♦  Shards of the Tempest  ♦  Showing the Way  ♦  Siege of Eufrates II  ♦  Soulless  ♦  Stolen Stars  ♦  Stranger Among Her Own  ♦  Strings of the Puppeteer  ♦  Survivor's Revenge  ♦  Suspicious Absence  ♦  Taste of Victory  ♦  Tattered Spirit  ♦  The Baleful Howl  ♦  The Call of the Edge  ♦  The Chasm  ♦  The Chosen Ones  ♦  The Chtonos  ♦  The Door  ♦  The Emperor and My Right  ♦  The Escape  ♦  The Governor's Aide  ♦  The Great Judgement  ♦  The Guide  ♦  The Incident  ♦  The Lord Inquisitor and The Lord Captain  ♦  The Naviica  ♦  The Path We Lost  ♦  The Price of Power  ♦  The Siege  ♦  The Starport  ♦  The Worm Churns  ♦  To Walk Bravely First into Darkness  ♦  Troubling Developments  ♦  Underworld  ♦  Wanted on Footfall  ♦  Where the Shadows Are Deepest of All  ♦  World Shapers

 




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