Battle Sister's Personal Request

personal request 2 rogue trader wiki guide

Location Voidship Bridge
Reward n/a
Previous Quest By the Right of Blood
Next Quest n/a

Battle Sister's Personal Request is a Companion Quest in Warhammer 40k: Rogue Trader. Battle Sister's Personal Request can be acquired in Act 1. This is one of the first companion quests in the game that you will receive from Argenta. A very short but meaningful one.

 

Battle Sister's Personal Request Information Rogue Trader

Argenta asked the Rogue Trader to talk with her on the ship as soon as the opportunity arises. Better not to put it off for too long.

 

Warhammer 40k:Rogue Trader Battle Sister's Personal Request Objectives

  1. Speak with Sister Argenta

 

Rogue Trader Battle Sister's Personal Request Walkthrough

After completing the prologue Argenta will tell you that she wants to speak with you when you're free. Speak with her on the bridge.

personal request rogue trader wiki guide

When asked what she wanted to talk about, Argenta will request you to meet the children of the crew members who died during the prologue. If the request is accepted you can arrange a formal or an informal meeting. The only difference is the clothes the children will wear.

Afterward, you'll automatically be at the Lower Decks where you will converse with Abelard who informs you that they have been looking after the orphans with care. Addressing the children, regardless of the chosen dialogue option, will reveal one particular teenage orphan is unexpectedly disappointed. You can punish the boy, cut the meeting short or allow him to speak his mind.

Major choice: If you allow the boy to speak his mind, how you reply to him will count towards Argenta's one of three conclusions for her final quest. She will also reference the chosen dialogue option after her quest in chapter 2.

  1. "I understand your grief and dismay. Your parents died. It is not an easy thing to go through. But they gave their lives for the truth, for the good of the whole ship, for the imperium. Do not speak of their honorable fate with anger and disdain." - pushes Argenta towards the Repentia path (also known as 'Humility')
  2. "When the heretics who killed your parents attacked the ship, I was there. I took command. I fought, and I repelled the assault as quickly as I could. But no war can be won without losses. You can only strive to do what is within your power." - pushes Argenta towards the Order path (also known as 'Fire')
  3. "The strong have the power to decide the fate of others; the weak either obey or die. If you seek a different lot in life, boy - save your grumbling and look for an opportunity to rise above the rest." - pushes Argenta towards the Zealot path (also known as 'Fury')
  4. [Address the chaperones] "Punish the troublemaker, put the rest back in their bays. This audience is over." - neutral option, still offers bonus dialogue later
  5. [Address the chaperones] "Their comportment leaves much to be desired. I hope that they will be moulded into worthy servants of House von Valancius. This audience is over." - neutral option, no dialogue later

Important NPCs Battle Sister's Personal Request Rogue Trader

 

Rogue Trader Battle Sister's Personal Request Tips & Tricks

  • Notes and Tips go here...

 

All Quests in Warhammer 40k: Rogue Trader
A Gift for Jae Heydari  ♦  A Lucrative Opportunity  ♦  A New Ruler  ♦  Aeldari in Distress  ♦  Astray  ♦  Attack in the Silence of Mer-Segrit  ♦  Blades in the Void  ♦  Blood Ties  ♦  By the Right of Blood  ♦  Cache in the Former Lantern  ♦  Cache in the Old Bridge  ♦  Classified Information  ♦  Critical Tasks  ♦  Dark Echelons  ♦  Defective Servitors  ♦  Dreams and Stories  ♦  Driven  ♦  Duty of the Navis Nobilite  ♦  Echo of the Past  ♦  Enter the Main Computing Cathedral  ♦  False Information  ♦  Fenrys Hjolda  ♦  Flame in the Dark  ♦  Following Breadcrumbs  ♦  Fury in Chains  ♦  Get Out!  ♦  Gleam of the Final Dawn  ♦  Governor's Aide  ♦  Hidden Cache in the lantern  ♦  Hidden in the furnace  ♦  Hotbed of Xenoheresy  ♦  Hunger's Hand  ♦  Hunting Grounds  ♦  Hunting the Hunter  ♦  Jae Heydari's Celebration  ♦  Killing Blow  ♦  Lair of the Haemonculus  ♦  Last Will  ♦  Let the Cycle Be Discontinued  ♦  Logisticar Theta  ♦  Lost in the Void  ♦  Machine Spirit Keeper  ♦  Mercatum Tabula Officiale  ♦  Missing  ♦  New Blood  ♦  On the Hunt For Knowledge  ♦  One Foot in the Grave  ♦  Outcast's Duty  ♦  Path of the Drukhari  ♦  Persona Non Grata  ♦  Price of Humanity  ♦  Questions and Answers  ♦  Rat Hunting  ♦  Reclaim What Was Lost  ♦  Request and Response  ♦  Reunion  ♦  Reunion Party  ♦  Rot  ♦  Runaway  ♦  Saving the Doomed  ♦  Scalpel, Needles, and Sutures  ♦  Secrets of the Cult  ♦  Secrets of the Navis Nobilite  ♦  Serving the Xenos  ♦  Shards of the Tempest  ♦  Showing the Way  ♦  Siege of Eufrates II  ♦  Soulless  ♦  Stolen Stars  ♦  Stranger Among Her Own  ♦  Strings of the Puppeteer  ♦  Survivor's Revenge  ♦  Suspicious Absence  ♦  Taste of Victory  ♦  Tattered Spirit  ♦  The Baleful Howl  ♦  The Call of the Edge  ♦  The Chasm  ♦  The Chosen Ones  ♦  The Chtonos  ♦  The Door  ♦  The Emperor and My Right  ♦  The Escape  ♦  The Governor's Aide  ♦  The Great Judgement  ♦  The Guide  ♦  The Incident  ♦  The Lord Inquisitor and The Lord Captain  ♦  The Naviica  ♦  The Path We Lost  ♦  The Price of Power  ♦  The Siege  ♦  The Starport  ♦  The Worm Churns  ♦  To Walk Bravely First into Darkness  ♦  Troubling Developments  ♦  Underworld  ♦  Wanted on Footfall  ♦  Where the Shadows Are Deepest of All  ♦  World Shapers

 

 



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