Spiders in a Jar

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Location Dargonus
Reward Standing with one of the noble families
Previous Quest Reclaim What Was Lost
Next Quest

Blades in the Void

Duty of the Navis Nobilite

Spiders in a Jar is a Quest in Warhammer 40k: Rogue TraderSpiders in a Jar is part of the main scenario of the game. The type of quests are known as Main Quests and unmissable. As players complete the said types of quests, players can usually unlock more game features, visit new locations, meet new NPCs and allies, progress the main story, and more. This page contains an in-depth guide on how to complete the Spiders in a Jar along with other useful information.

 

Spiders in a Jar Information Rogue Trader

The capital world of Dargonus is home to the high aristocracy of the von Valancius protectorate. The power of any one of the noble families exceeds that of the colonial governor, and securing the complete loyalty of the nobility is an important step to legitimising the authority of the new Rogue Trader.

 

Warhammer 40k: Rogue Trader Spiders in a Jar Objectives

  1. Make planetfall on Dargonus
  2. Talking to Achilleas
  3. Tell Chancellor Werserian that you are ready to receive the governor of Dargonus

 

Rogue Trader Spiders in a Jar Walkthrough

This quest begins as soon as you enter the Mundus Valancius system. You will be asked whether to visit Dargonus immediately or later but the answer does not matter - you can take as long or as little as you want.

Head for Dargonus. If Pasqal has not been permanently removed then there will be a Adeptus Mechanicus Ship above Dargonus. When you approach it you will have to meet on the ship with an Adeptus Mechanicus group led by a tech-priest called Tarzus, who will demand that you hand over Pasqal. During the conversation there will be a few skill checks to gain additional experience. Regardless of the conversation choices, a fight will start against Tarzus and most of the tech-priests and servitors that are with him. After the fight you can speak with Pasqal again on the voidship but there will be no new quests for now. Scan Dargonus and land at Von Valancius Palace. There will be no combat so the selected companions do not matter but Abelard and to a lesser extend Pasqal will offer some additional dialogue if they're in the party.

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 You start with the map revealed so you can use it to find the two chests that are present on the map. On the left side there is a fountain with a hidden pouch you can discover with enough Awareness and loot. Then enter the palace.

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Inside the palace, go to the bottom of the stairs and loot the box there. Then, on the right side after you climb the stairs, there is a door that will lead to your room. Walk next to all walls as there are multiple hidden objects you can discover and loot. In the bedroom there is a switch highlighted that you can use to open a hidden door leading to Theodora's treasure room. There are a lot of chests you can loot here. If you know about the data cache on Dargonus from the Classified Information quests here is where you will do the puzzle to obtain it.

Go to the throne room, where there are a few more chests to loot including a hidden one at the base of the statue on the left. Then go to the north-eastern corner where you will find Achilleas Scalander. Talk with him, then go speak with Clementia Werserian and tell her you're ready to see the governor.

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You will be taken to your room where you will speak with Governor Urbend Drivestem. You will have the following dialogue options:

  1. "Theodora von Valancius deserves more than that! You will declare a full year of mourning."
  2. "There is no need. I am the new ruler of the protectorate — let my subjects rejoice at my arrival instead." - decreases standing with Drivestem family
  3. "It's all the same to me. Do as you see fit."

If you talk with him about Kunrad Voigtvir you will receive the following dialogue options:

  1. [Dogmatic] "Subject all who have dared to make heretical remarks about the Rogue Trader to Servitude Imperpituis. Machines aren't prone to dissidence."
  2. [Iconoclast] "My subjects' doubts are understandable — too many things have changed in too short a span. I will prove myself worthy of my position."
  3. [Heretical] "Publicly rip out the vocal cords and tongues of every slanderer and replace them with vox-implants that sing the praises of Rogue Trader {name} von Valancius without interruption. I should think that will serve as a reminder of who rules this world."
  4. "I couldn't care less about what people think of me. I am Theodora's successor whether they like it or not."

At the end of the conversation you will be asked to choose a noble house to represent you during the inauguration.

Major choice: The choice will affect standing with the noble houses. Sufficient standing with them will provide a reward at the beginning of chapter 3.

  1. "There is no need to alter any traditions. The dynasty will be represented by House Drivestem." - increases standing with Drivestem family, decreases standing with Werserian family
  2. "House Gaprak will represent the new Rogue Trader." - increases standing with Gaprak family
  3. "House Sauerback will carry out this duty." - increases standing with Sauerback family
  4. "I suppose I will bestow this honour upon the Werserians." - increases standing with Werserian family, decreases standing with Drivestem family
  5. "I don't care. Just don't fight too hard over the bone."

 

The quest will be concluded after the conversation. This will solve an objective from the Reclaim What Was Lost quest and begin the Blades in the Void quest. 

Important NPCs Spiders in a Jar Rogue Trader

  • Achilleas Scalander
  • Clementia Werserian
  • Governor Urbend Drivestem

 

Rogue Trader Spiders in a Jar Tips & Tricks

  • Notes and Tips go here...

 

All Quests in Warhammer 40k: Rogue Trader
A Gift for Jae Heydari  ♦  A Lucrative Opportunity  ♦  A New Ruler  ♦  Aeldari in Distress  ♦  Astray  ♦  Attack in the Silence of Mer-Segrit  ♦  Battle Sister's Personal Request  ♦  Blades in the Void  ♦  Blood Ties  ♦  By the Right of Blood  ♦  Cache in the Former Lantern  ♦  Cache in the Old Bridge  ♦  Classified Information  ♦  Critical Tasks  ♦  Dark Echelons  ♦  Defective Servitors  ♦  Dreams and Stories  ♦  Driven  ♦  Duty of the Navis Nobilite  ♦  Echo of the Past  ♦  Enter the Main Computing Cathedral  ♦  False Information  ♦  Fenrys Hjolda  ♦  Flame in the Dark  ♦  Following Breadcrumbs  ♦  Fury in Chains  ♦  Get Out!  ♦  Gleam of the Final Dawn  ♦  Governor's Aide  ♦  Hidden Cache in the lantern  ♦  Hidden in the furnace  ♦  Hotbed of Xenoheresy  ♦  Hunger's Hand  ♦  Hunting Grounds  ♦  Hunting the Hunter  ♦  Jae Heydari's Celebration  ♦  Killing Blow  ♦  Lair of the Haemonculus  ♦  Last Will  ♦  Let the Cycle Be Discontinued  ♦  Logisticar Theta  ♦  Lost in the Void  ♦  Machine Spirit Keeper  ♦  Mercatum Tabula Officiale  ♦  Missing  ♦  New Blood  ♦  On the Hunt For Knowledge  ♦  One Foot in the Grave  ♦  Outcast's Duty  ♦  Path of the Drukhari  ♦  Persona Non Grata  ♦  Price of Humanity  ♦  Questions and Answers  ♦  Rat Hunting  ♦  Reclaim What Was Lost  ♦  Request and Response  ♦  Reunion  ♦  Reunion Party  ♦  Rot  ♦  Runaway  ♦  Saving the Doomed  ♦  Scalpel, Needles, and Sutures  ♦  Secrets of the Cult  ♦  Secrets of the Navis Nobilite  ♦  Serving the Xenos  ♦  Shards of the Tempest  ♦  Showing the Way  ♦  Siege of Eufrates II  ♦  Soulless  ♦  Stolen Stars  ♦  Stranger Among Her Own  ♦  Strings of the Puppeteer  ♦  Survivor's Revenge  ♦  Suspicious Absence  ♦  Taste of Victory  ♦  Tattered Spirit  ♦  The Baleful Howl  ♦  The Call of the Edge  ♦  The Chasm  ♦  The Chosen Ones  ♦  The Chtonos  ♦  The Door  ♦  The Emperor and My Right  ♦  The Escape  ♦  The Governor's Aide  ♦  The Great Judgement  ♦  The Guide  ♦  The Incident  ♦  The Lord Inquisitor and The Lord Captain  ♦  The Naviica  ♦  The Path We Lost  ♦  The Price of Power  ♦  The Siege  ♦  The Starport  ♦  The Worm Churns  ♦  To Walk Bravely First into Darkness  ♦  Troubling Developments  ♦  Underworld  ♦  Wanted on Footfall  ♦  Where the Shadows Are Deepest of All  ♦  World Shapers

 




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    • Anonymous

      House Drivestem gives 3 Profit Factor
      House Gaprak gives Mechanicus Creations
      House Sauerback gives People and Holy Gifts
      House Werserian gives People, Uniform Kit, Provisions and Fuel

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